Our game for a school project, NUMERO, out now!



You play as a young, curious individual who inherits a dusty old house in Manila from a distant relative. While exploring the house, you stumble upon a hidden compartment filled with a collection of old telegrams, letters, and handwritten notes. As you start reading through these documents, you realize they contain cryptic references to a secret organization fighting against the Spaniards.

Unravel the hierarchy of the secretive group La Sombra through phone conversations and sticky notes. The more information you learn, the more stickies that will appear. 

Set in 19th Century Philippines during the Spanish Colonization, immerse yourself in this captivating journey.

It's a short game, but we hope you like it :>

Files

Numero 440 MB
Jan 09, 2024

Get Numero

Comments

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(1 edit)

It's a good project.

The game's concept and theme are well executed. The art and design seemed rushed, but it does fit with the overall aesthetic of the game. I find its wit charming (especially the Encanto reference). The in-game universe is quite captivating and is something that I would like to see more of; there's quite a story to be told with 19th Century Philippines and adapting it into a video game is desirable. 

But, on another note, the game does leave a lot of desirable things: currently, there isn't an option to play it windowed; dialogues cycle back to the first encounter; there are some issues with Menu, especially with regards to the font and font color; file size seems unreasonably too big.

However, given the inexperience, there is prospect that these features will be addressed. Overall, I enjoyed the experience of the game, and I look forward for future projects.